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Is there any way to fix the rotating display problem? All the games show up fine horizontally but it's difficult to play ones that require vertical view.
I tried it in no$gba and the rotation was fine. Any help would be appreciated.
http://img33.imageshack.us/img33/2752/mnlbnsrotate.jpg
http://img220.imageshack.us/img220/2559/rgcrotate.jpg
Last edited by retracell (2010-02-14 13:56:34)
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try finding a newer svn build online, that problem may be fixed by now.
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Thanks it works!
I followed the guide on compiling SVN but it compiles a 32bit executable. Can I still run it on a 64bit system, ie. will it have slowdowns or whatnot?
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a 32bit executable should run at the same speed on 32bit and 64bit systems.
a 64bit executable might be a little faster.
you can compile for 64bit if you want. change the platform to from win32 to x64.
dunno if Express can do it though.
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a 32bit executable should run at the same speed on 32bit and 64bit systems.
a 64bit executable might be a little faster.you can compile for 64bit if you want. change the platform to from win32 to x64.
dunno if Express can do it though.
Ah I see, thanks. It was right beside the release scrolldown. Unfortunately I don't think, like you said, Express can do it since it just says 0 succeeded, 0 failed, 1 skipped in the output window when I build it.
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retracell, there may be a tiny bug in whatever source code release you have. go to build > configuration manager. In that screen you will see which projects build for each configuration (32/64/debug/release/etc). You will probably observe that in the configuration you have chosen, the checkbox for the project is unchecked, thus forcing VS to skip the sole project in the solution. Check it, and it should work.
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Express not have a x64 compiler.
http://en.wikipedia.org/wiki/Microsoft_ … io_Express
The Visual C++ 2008 Express Edition can be used to compile .NET as well as Win32 applications immediately after installation. However, natively compiling 64-bit applications through the IDE is not supported without some involved configurations. If the freely available Windows SDK is installed, 64-bit applications can be built on the command line using the x64 cross-compiler (Cl.exe) supplied with the SDK.[9] True integration of 64bit compilers to the Visual C++ 2008 Express Edition is possible, but remains cumbersome. [10]
Visual C++ 2008 Express does not include OpenMP support, 64-bit compilers, or a resource editor. The higher-end commercial editions of Visual Studio, specifically the Professional and Team Suite editions, have these features.[11]
Last edited by CrazyMax (2010-02-16 21:22:23)
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laaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame
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Anyone know how to compile x64 using the profession edition?
I tried to switch the platform to x64 but the start debugging arrow is grayed out.
When I try to press F7, the output still says 1 skipped. I went into configuration manager and made sure the project was checked.
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try Rebuild (Ctrl+Alt+F7)
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Same problem, I get 1 skipped.
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Hmmm I had the same problem and it has to do with Professional not incorporating x64 files in the SDK or something. Try installing the new Windows SDK v7 (go to Microsoft and search it). That may or may not fix things. Maybe reinstalling? I'm too busy right now but I might be able to find out how I fixed before.
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skippd almost always has to do with the checkbox in configuration manager. are you sure you find all the mistakenly unchecked things?
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Or you didn't install the x64 compiler, which would always force the skipping.
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Or you didn't install the x64 compiler, which would always force the skipping.
Yesss, thank you.
This was the problem after all. I got the compiler and it finally worked.
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