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Hello, I'm glad to join the forums and glad to use the DeSmuME emulator.
First of all, I've been reading the other topics about phoenix wright, and I must say that all those poblems with the 3d are solved, and the touchscreen is quite usefull.
About the speed, I have a fast pc so I don't have any problem, the emulator is slow to begin with but with a proper pc everything is "acceptable".
Some people complained about not being able to "save" normally (not state-save). I happened have the same problem, but, if you config the save type to FLASH, it's solved.
Now the problem I have, is this:
In the fifth case, there's a part were you have to do a fingerprint test, or something like that. It says that "you have to touch the sceen to spread the powder" and to blow away the powder you have to literally "blow it away like a candle". I see that impossible with the emulator. Is there any way to go on?, or will the designers of DeSmuME work on it when they can?
My theory is, that to blow it away, we need to change the "strength, pressure" and the size of the "touch" whenever we wan using emulation settings. I mean, program a wide and soft touch with the click. I'm sure the designers of DeSmuME will find a way if they work on that. (I'm not telling them to work for me, but you know what I mean)
Now, I uploaded this state save, to show you what I'm talking about:
Please download wisely, it has a limit of 10 downloads...
http://rapidshare.com/files/232335748/0 … _.ds5.html
Well, I hope I didn't break any rules in this post, and thanks for reading.
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Just use the regular touchscreen to spread the powder, and microphone to blow it away.
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The nds hardware has no concept of strength or pressure or wide and soft touches. All it knows about is a specific individual pixel x/y position. And, of course, as you may have never used the actual device before, it has a microphone.
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My, so that's how they pulled that off...
My apologies then for being all talk about the problem here.
And thanks for the reply you both.
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