You are not logged in.
lbalbalba: Remember that no$gba numbering scheme on the title bar is a %, not a frame number...
Offline
Edit: Not to mention the forums here aren't as hostile as the others'. ;P
Yes, I noticed. I managed to get myself banned from another emulators forum by simply stating the names of other emulators, can you imagine ? The folks around here seem to be a whole lot friendlier, and thus make it much more likely for me to contribute.
But I still think it's weird, running DeSmuME on a VMWare Server Virtual Machine running Linux Fedora 10 on the same host, I suddenly get a fps of roughly 60 fps for the same game on the same machine.
Offline
lbalbalba: Remember that no$gba numbering scheme on the title bar is a %, not a frame number...
Ooppsss.... my mistake there, sorry... Thanks for clearing that up for me.
Offline
The clock in game doesn't work >_<
It's always at 00:00
Offline
Fixed in SVN. You can compile it, or just wait for the next release.
Offline
But I still think it's weird, running DeSmuME on a VMWare Server Virtual Machine running Linux Fedora 10 on the same host, I suddenly get a fps of roughly 60 fps for the same game on the same machine.
It is weird. You have a crappy video card or a broken windows install.
Offline
It is weird. You have a crappy video card or a broken windows install.
Or you have crappy or broken code on the windows port, but perfect code on the linux port.
Last edited by lbalbalba (2009-03-25 16:52:19)
Offline
Possibly. But since it works for anyone else, dont expect it to get fixed any time soon.
Offline
Possibly. But since it works for anyone else, dont expect it to get fixed any time soon.
Allright, I won't. Actually, I don't expect anything from open-source developers except that they spare some amount of their spare time on some part of the code that catches their interest
But it really confuses me that this only occurs with Pokemon Preal/Diamond, and not with other games...
But perhaps the other users who don't have the problem have a different configuration ?
Just for the record, my computer specs are :
Windows Vista SP1
4GB Ram
DirectX version 10
NVIDIA GeForce 8600 GTS 256 MB
Not really a crappy configuration is it ? It may not be bleeding edge technology either, but it should do just fine (and actually does with desmume with most other games i tried)
Offline
Hey cheeky boy. You forgot to mention your CPU.
Offline
Allright, I did a release/interim build of the latest svn with MSVC 2008 of the SSE version, and that runs at a normal speed. Thanks to zeromus for guiding me through the process on IRC.
Offline
Hey cheeky boy. You forgot to mention your CPU.
Sorry, its a Intel Core DUO 2 2GHZ. 800Mhz Front side Bus, 2MB Cache.
Offline
is there a way to input action reply codes in desmume 0.9.2 emulator??
and i cant trade my pokemon in it.if anyone knows the way plz tell.
Offline
AR codes have been implemented in SVN. Next release will let you cheat your heart out.
Offline
Svp, I want a web-site where download $NOGBA because the one that I have does not work any more dices quéon backs up a part(party) especially for pokemon.
For the DESMUME 0.9.2 I do not manage to put my ecran of game(set,play) because dices which the game(set,play) begins he(it) becomes black.
S V P
Offline
arcene2: This a desmume related forum, no questions about no$gba.
Offline