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#1 2007-04-19 21:54:29

snkmad
Member
Registered: 2007-03-17
Posts: 141
Website

Save State not working for latest CVS

I just tried some games, and desmume is neither loading nor creating save states.
This bug wasnt present on builds from 17-march.


Athlon 64 X2 3800+ / 2Gb DDR2 800Mhz
Geforce 8600GT 256MB / Windows XP PRO SP3
http://desmume.org/compatibility-list/

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#2 2007-04-19 22:22:21

f1r3f0x
Member
Registered: 2007-03-17
Posts: 5

Re: Save State not working for latest CVS

save states works fine for me in latest VCS

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#3 2007-04-20 02:11:17

snkmad
Member
Registered: 2007-03-17
Posts: 141
Website

Re: Save State not working for latest CVS

Well at least on windows it didnt work.
CyberWarriorX told it they were working for him too.
Gonna take a look at my compile options just to make sure...
EDIT: looks like i was just missing some stuff there, ill report later.
Yeah the desmume.dev file was updated w/out the libs, i had to add them again, sorry for the trouble.

Last edited by snkmad (2007-04-20 02:17:01)


Athlon 64 X2 3800+ / 2Gb DDR2 800Mhz
Geforce 8600GT 256MB / Windows XP PRO SP3
http://desmume.org/compatibility-list/

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#4 2007-04-22 02:56:45

yS
Member
Registered: 2007-04-22
Posts: 6

Re: Save State not working for latest CVS

Same here, but on linux.

How could I enable save states when compiling like this?

./autogen.sh && ./configure && make

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#5 2007-04-22 12:09:10

evilynux
Member
From: Montréal
Registered: 2007-03-17
Posts: 118
Website

Re: Save State not working for latest CVS

yS wrote:

Same here, but on linux.

How could I enable save states when compiling like this?

./autogen.sh && ./configure && make

Hmm... i don't know what to say... i've just tested with the gtk-glade UI and savestates work fine.
AFAIK, no special steps required.

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#6 2007-04-22 15:12:51

yS
Member
Registered: 2007-04-22
Posts: 6

Re: Save State not working for latest CVS

I meant game saves. That saves stored on .sav files, you know.

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#7 2007-04-27 21:09:35

yS
Member
Registered: 2007-04-22
Posts: 6

Re: Save State not working for latest CVS

Hey, it works only with desmume-glade when choosing save type FRAM (2MB). Automatic doesn't work, and  since I can't choose the save type in desmume-gtk or desmume-cli it won't work in there.

I don't like desmume-glade so much because is much slower than the others on my computer. I can get half of frame rates gotten on desmume-gtk or desmume-cli.

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#8 2007-04-27 21:13:14

snkmad
Member
Registered: 2007-03-17
Posts: 141
Website

Re: Save State not working for latest CVS

For some games the auto option dont work.
You have to try a few to find out.


Athlon 64 X2 3800+ / 2Gb DDR2 800Mhz
Geforce 8600GT 256MB / Windows XP PRO SP3
http://desmume.org/compatibility-list/

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#9 2007-04-27 22:05:29

evilynux
Member
From: Montréal
Registered: 2007-03-17
Posts: 118
Website

Re: Save State not working for latest CVS

yS wrote:

I don't like desmume-glade so much because is much slower than the others on my computer. I can get half of frame rates gotten on desmume-gtk or desmume-cli.

That's very interesting. Which version of desmume are you running? Is it built from source and if so, have you tried recently?
With the current CVS version, there's a known problem with both gtk and gtk-glade UIs.

It runs faster with "./desmume-glade --gdk-gl-force-indirect" than without the gdk option.
This still has to be investigated.

Edit: Perhaps this deserves a new thread.

Last edited by evilynux (2007-04-27 22:06:11)

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#10 2007-04-28 00:07:39

yS
Member
Registered: 2007-04-22
Posts: 6

Re: Save State not working for latest CVS

Wow! With that option it runs as fast as desmume-gtk and desmume-cli. I haven't noticed it because there was no help in command line.

I'm running a cvs version downloaded and built this afternoon. I built it from the source.

evilynux wrote:

With the current CVS version, there's a known problem with both gtk and gtk-glade UIs.

I can't notice any slowdown on desmume-gtk. It only happens to me with desmume-glade. My computer specs, if it helps:

01:00.0 VGA compatible controller: nVidia Corporation NV34 [GeForce FX 5500] (rev a1)
02:02.0 Multimedia audio controller: Creative Labs SB Live! EMU10k1 (rev 07)

Intel(R) Pentium(R) 4 CPU 3.00GHz
flags           : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe constant_tsc pni monitor ds_cpl cid xtpr
bogomips        : 5989.58

Using Kubuntu Feisty (7.04).

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#11 2007-04-28 15:14:37

evilynux
Member
From: Montréal
Registered: 2007-03-17
Posts: 118
Website

Re: Save State not working for latest CVS

yS wrote:

Wow! With that option it runs as fast as desmume-gtk and desmume-cli. I haven't noticed it because there was no help in command line.

Masscat gives more details on the issue:
http://forums.desmume.org/viewtopic.php?id=93

Last edited by evilynux (2007-04-28 15:14:54)

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