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I have hit it about 3 times now when I'm trying to toggle the audio, it starts getting annoying when it happens every 5 minutes when I want to mute the badly emulated audio (CPU timing based, not the best method ever)
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desmume audio isnt cpu timing based by default. the audio's close to the reset button because someone decided having a reset button in the toolbar is a good idea, and there's no good thing to have right next to a reset button. we should probably remove the reset button entirely.
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or at least have an are-you-sure dialog, as that can be helpful for game devs, and IIRC some games force CPU timing based audio on the DS, and even a 1MHz change in emulated cycle time causes it to go wonky, plays just fine in an actual DS though, with an all-in-one flashcart
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yes, that's called streamed audio. desmume doesnt emulate that well until you change it to a synchronous spu mode instead of async or dual spu mode.
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