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#1 2013-08-16 12:07:25

Tristan Kain
Member
Registered: 2013-02-23
Posts: 5

[DeSmuME 0.9.9 x86 + jit] Starfox Command broken

Anytime you do a barrel roll in Starfox Command with the dynamic recompiler active, the whole emulator crashes.  Works fine if you kill the recompiler, but I figured I'd better post a bug report about it.

(Sorry if I'm in the wrong forum for bug reports, it's unclear if they're supposed to go here or in Support)

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#2 2013-08-16 21:53:46

CrazyMax
Administrator
From: Ukraine
Registered: 2007-10-26
Posts: 121

Re: [DeSmuME 0.9.9 x86 + jit] Starfox Command broken

works for me on both CPU mode

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#3 2013-08-21 09:06:38

Tristan Kain
Member
Registered: 2013-02-23
Posts: 5

Re: [DeSmuME 0.9.9 x86 + jit] Starfox Command broken

Ok, might be just me.  What block size are you using?

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#4 2013-08-21 10:55:55

CrazyMax
Administrator
From: Ukraine
Registered: 2007-10-26
Posts: 121

Re: [DeSmuME 0.9.9 x86 + jit] Starfox Command broken

block size = 100
starfox.png


P.S. Change 3D render to SoftRasterizer

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#5 2013-08-26 08:20:55

Tristan Kain
Member
Registered: 2013-02-23
Posts: 5

Re: [DeSmuME 0.9.9 x86 + jit] Starfox Command broken

Further testing has shown that apparently it only crashes if you try to do a barrel roll while a character is speaking.  Windows is reporting a fault in StackHash; I'm guessing the two sounds are colliding somehow.

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#6 2013-08-26 16:16:31

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 6,239

Re: [DeSmuME 0.9.9 x86 + jit] Starfox Command broken

that's nonsense. please provide the actual error instead of trying to interpret it.

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#7 2013-11-23 10:58:54

Squall Leonhart
Member
Registered: 2013-01-22
Posts: 115

Re: [DeSmuME 0.9.9 x86 + jit] Starfox Command broken

bad dump - stop downloading roms.

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