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http://imageshack.us/f/844/graphicbug.png/
As you can see in the picture, the overworld objects leave this kind of ugly afterimages when one walks down (which would usually cause the overworld objects to fade into the horizon). Similar afterimages appear when you walk inside buildings.
Is there a way to fix this permanently?
Thanks beforehand, DarkblueFlow
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fixed in svn revisions. go find one on emucr.com, and good luck.
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Thanks very much! It worked and even improved overall emulation fluidity. ^_^
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I cant find a way to fix the afterimages still, is there not a link i can use?
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fixed in svn revisions. go find one on emucr.com, and good luck.
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