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We won't make a 3DS/2DS emulator.



#1 2010-02-06 06:36:43

chosungho
Member
From: South Korea(Republic of Korea)
Registered: 2010-02-06
Posts: 5
Website

Q: Is DeSmuME for smartphone project progressing? and....

I heard many people uses smartphone as iPhone, android, Windows moblie or CE etc..
(These days, It's fashion that buying and using smartphone in my country. I also planning to purchase smartphone.)

I have seen people are using smartphone emulator(nes, snes, gba etc..)
But I haven't seen DS emulator for smartphone
I want to know that "Is DeSmuME for smartphone project progressing?"

If not, I will suggest it.
Because Some smartphone has much better performance than NDS, PSP
{for instance apple iPhone 3GS, Motorola Droid or Motoroi(Motoroi is not available in US, but Korea&China)






To shash.
I read your post.

I'm so sorry to you because I'm not absolutely skilled reading English. I can't understand your message
"The fun thread. Can Glide also be added, I heard it's the fastest!"
It's too hard for me to understand your meaning ^_^;;;

Please reply with easier word and expression, please....ㅠ_ㅠ



(Oh, English isn't easy for me...haha....)

Last edited by chosungho (2010-02-06 06:37:39)

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#2 2010-02-06 07:17:18

shash
Administrator
Registered: 2007-03-17
Posts: 897

Re: Q: Is DeSmuME for smartphone project progressing? and....

1) Seeing that you didn't understand my comment, demonstrates that you shouldn't be giving technical advice to anyone. So keep your suggestions about API choice somewhere else.

2) Port to smartphone, with anything resembling good performance isn't going to happen. DS emulation is too demanding for those phones (for example, iPhone 3GS is only 600mhz). So better enjoy desmume on PC, because you're not going to see a port to any portable device any time soon.

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#3 2010-02-06 07:38:21

chosungho
Member
From: South Korea(Republic of Korea)
Registered: 2010-02-06
Posts: 5
Website

Re: Q: Is DeSmuME for smartphone project progressing? and....

I read your reply.
But iPhone 3GS has much better performance than NDS, PSP
Because Processor is diffferent.
CPU of NDS is based on ARM11 (old-fashioned)
but CPU of iPhone is based on Cortex A8 (It's newer than ARM11)

Cortex A8 has progressive architecture and has L2 cache, which raises CPU's speed.
But ARM11 doesn't.

It's not good way to compare CPUs with only clock speed.
It's reported Cortex A8 600MHz has the same as ARM11 1.4~6GHz
But CPU of NDS may not has clock speed 1.4~6GHz because of better battery life.

Also, iPhone 3GS has graphic chip(Like computer's VGA card), PowerVR SGX535
NDS has Dual-core CPU. one is central-processor, the other is 3D-calculating processor

I expect you can make DS emulator for smartphone..

Last edited by chosungho (2010-02-06 07:44:21)

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#4 2010-02-06 07:41:11

chosungho
Member
From: South Korea(Republic of Korea)
Registered: 2010-02-06
Posts: 5
Website

Re: Q: Is DeSmuME for smartphone project progressing? and....

and Motorola Droid& Motoroi has the same CPU&graphic chip as iPhone has.
HTC HD2& google Nexus-one has CPU called snapdragon, based on Cortex A9(better performance than Cortex A8)

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#5 2010-02-06 08:25:26

shash
Administrator
Registered: 2007-03-17
Posts: 897

Re: Q: Is DeSmuME for smartphone project progressing? and....

You've no clue what you're talking about, so stop the discussion, more with an experienced coder (me). Let me cite all the STUPID stuff you said:

- It's reported Cortex A8 600MHz has the same as ARM11 1.4~6GHz. Bullshit, no sane person would read that crap and believe it, also, I've a few friends developing on iPhone, and in reality the performance is crap compared to a Pentium3 of the same Hz, so bullshit.

- NDS has Dual-core CPU. one is central-processor, the other is 3D-calculating processor. The DS double core is not cpu and gpu, not by far, you're just making stuff up XD

The rest of your post if just hilarious, so stop discussing, as you clearly don't know what you're talking about.

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#6 2010-02-06 08:53:23

chosungho
Member
From: South Korea(Republic of Korea)
Registered: 2010-02-06
Posts: 5
Website

Re: Q: Is DeSmuME for smartphone project progressing? and....

Though Cortex A8 must not compared with Pentium3 because they are absoultely different architecture and operation,
and your some bad words made me upset, I will respect you, I'll stop the discussion.

I guess(expect) there are many reasons about "Why NDS emulator for smartphone is impossible now"

If I offended you, I feel sorry about that.

Last edited by chosungho (2010-02-06 08:55:08)

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#7 2010-02-06 17:50:54

Manivo
Awesome Possum
Registered: 2009-02-15
Posts: 655

Re: Q: Is DeSmuME for smartphone project progressing? and....

Great thread. Would click again.

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#8 2010-02-06 18:13:11

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 6,169

Re: Q: Is DeSmuME for smartphone project progressing? and....

i want to run desmume for Hot Air Ballon because i hear it has multiple threads and Hot Air Ballon has several threads and it has more altitude for running applications

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#9 2010-02-06 18:18:27

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 6,169

Re: Q: Is DeSmuME for smartphone project progressing? and....

chosungho you can not run desmume on smart phone A6 A8 because it is the PC emulator so you are run NDS on PC on ARM. It would take at least A16 to emulate the PC on a smart phone. but maybe since the new smart phone has the new Power VR chip, it can surpass old PC cards which is all that desmume use (it does not use direct 3d 11 yet right?) so possibly if you would make some optimizations instead of adding screen filters (LOL!) then it could get speed advantage on smart phone.

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#10 2010-02-06 19:23:41

shash
Administrator
Registered: 2007-03-17
Posts: 897

Re: Q: Is DeSmuME for smartphone project progressing? and....

I shall now mark this thread as Monty Python seal of quality approved.

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#11 2010-02-07 17:40:23

PSPfanboi
Member
Registered: 2010-01-15
Posts: 14

Re: Q: Is DeSmuME for smartphone project progressing? and....

Manivo wrote:

Great thread. Would click again.

+1
Another satisfied customer here.

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#12 2010-02-11 00:19:20

colin420
Member
Registered: 2010-02-11
Posts: 2

Re: Q: Is DeSmuME for smartphone project progressing? and....

You guys are excellent programmers and you've made a fine, fine emulator. Having said that, your sense of common courtesy and your ability to deal with others are things that need a LOT of improving. I mean a LOT.

Thank you for your hard work on the emu.

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#13 2010-02-11 00:57:33

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 6,169

Re: Q: Is DeSmuME for smartphone project progressing? and....

If it is courtesy to leave people oblivious to their own ignorance and stupidity, then I don't want any part of it! It is my duty as a dedicated and passionate public servant to stamp out these intellectual ills wherever I find them as part of my obligation to keep the streets clean. Like I do when I pick up litter and also when I deny bums my spare change so they will learn to go beg somewhere else.

Also, your mom thought I was courteous when I bought her dinner as a prelude ok well we don't need to go there. See, I'm learning.

If these kids grow up OK then one day they'll thank us for giving them tough love. If they turn out badly, then they'll register on forums just to give lectures on courtesy.

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#14 2010-02-11 11:20:01

Manivo
Awesome Possum
Registered: 2009-02-15
Posts: 655

Re: Q: Is DeSmuME for smartphone project progressing? and....

You guys are excellent programmers and you've made a fine, fine emulator. Having said that, your sense of common courtesy and your ability to deal with others are things that need a LOT of improving. I mean a LOT.


There. I didn't register JUST to post that. I still wholeheartedly agree with him, though. Not so much Shash, more so Zero.

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#15 2010-02-11 11:37:58

shash
Administrator
Registered: 2007-03-17
Posts: 897

Re: Q: Is DeSmuME for smartphone project progressing? and....

I might be rude at times, but someone who discusses (with cheap arguments) with a developer on something which is programming related, and doesn't know a single bit about the matter, has earned it.

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#16 2010-02-11 16:30:19

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 6,169

Re: Q: Is DeSmuME for smartphone project progressing? and....

I still don't see what courtesy has to do with this. I assume people who post such garbage here are trying to entertain me. That's me, trying to see the value in each individual. So I play with them. If you had never seen dogs before, you might think they were fighting when they were really playing. Or two roughhousing boys. It is a timeless and classic game, like baseball, or nude grecian wrestling.

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#17 2010-02-11 17:29:39

Manivo
Awesome Possum
Registered: 2009-02-15
Posts: 655

Re: Q: Is DeSmuME for smartphone project progressing? and....

Zero - not the proper place to open this up. Gimme a PM if you really do feel like discussing the topic.


Shash - I wasn't really referring to you in my comment. I never really had an issue with how you replied to posters on here.

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#18 2010-02-11 18:55:10

Pokefan999
Member
Registered: 2009-05-24
Posts: 114

Re: Q: Is DeSmuME for smartphone project progressing? and....

Manivo wrote:

Zero - not the proper place to open this up. Gimme a PM if you really do feel like discussing the topic.

If this is not the proper place to open this up, then why did you post your earlier comment in the first place.
Really don't understand your logic.

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#19 2010-02-12 12:27:37

Manivo
Awesome Possum
Registered: 2009-02-15
Posts: 655

Re: Q: Is DeSmuME for smartphone project progressing? and....

Re-read through the entire thread and you may just figure it out yourself!

Last edited by Manivo (2010-02-12 12:34:07)

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#20 2010-02-12 23:56:01

colin420
Member
Registered: 2010-02-11
Posts: 2

Re: Q: Is DeSmuME for smartphone project progressing? and....

I agree with you, Manivo.

Shash: You just seem to me to be very direct and blunt, a no nonsense kind of guy. Though it will inevitably rub some people the wrong way, I think that you are just making your points in a way that is natural to you. I have no problem with that at all.

Zeromus: You seem to enjoy making sport of people, you try to use clever speech to put people down for your own amusement. To me you come off as being rather arrogant.

Last edited by colin420 (2010-02-12 23:58:31)

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#21 2010-02-24 05:33:07

Nintendo Maniac 64
Member
From: Northeast Ohio, USA
Registered: 2010-02-24
Posts: 92

Re: Q: Is DeSmuME for smartphone project progressing? and....

On a more realistic note, in terms of DS emulation in general, if there was some way to run DS ARM code directly on a phone's ARM CPU, I'd imagine emulation would be quite possible. (similar to what Cxbx is doing for Xbox on x86 PCs)

HOWEVER, seeing that DeSmuME is an emulator on x86 PCs and not ARM devices, this is somewhat irrelevant.

Last edited by Nintendo Maniac 64 (2010-02-27 05:06:53)

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#22 2010-02-27 04:58:54

KagiKitsune
Member
Registered: 2009-08-01
Posts: 7

Re: Q: Is DeSmuME for smartphone project progressing? and....

plus to the author of this fine topic (sarcasm intended) and other that haven't disassembled a ds i t actually is a quad core
2 cpu cores and 2 gpu core

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#23 2010-02-27 05:05:11

Nintendo Maniac 64
Member
From: Northeast Ohio, USA
Registered: 2010-02-24
Posts: 92

Re: Q: Is DeSmuME for smartphone project progressing? and....

uh... no it's not.  The DS has 2 seperate single core CPUs, an ARM7 @ 33MHz and an ARM9 @ 67MHz.  AFAIK the DS doesn't actually have a dedicated GPU.

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#24 2010-02-27 05:12:06

KagiKitsune
Member
Registered: 2009-08-01
Posts: 7

Re: Q: Is DeSmuME for smartphone project progressing? and....

well yeah that's how it looked when i took it apart

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#25 2010-02-27 05:23:16

Nintendo Maniac 64
Member
From: Northeast Ohio, USA
Registered: 2010-02-24
Posts: 92

Re: Q: Is DeSmuME for smartphone project progressing? and....

Looks can be deceiving. wink

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