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hello everyone
i`ve just tried v0.7 in ( pokemon ranger ) and ( digimon ds ) and ( advance wars ds ) and here what i got
pokemon ranger :
v0.6 : working , but few things are invisibel ( doesnt apear on the screen )
v0.7 : no thing is visibel , but it says about 13 fps
digimon ds :
v0.6 : almost every thing is ok , exept when checking or buying goods for farms ( few things doesnt apear on the screen )
v0.7 : the same poblem
advance wars :
v0.6 : the game works , but with A LOT of prblems
v0.7 : no thing is visibel , but it says about 13 fps
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my question is clear : is v07 really better than v0.6
can you tell me whats better ?
thank you so much
dont say you can stop me ... but stop me if you can
sorry for the bad english
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Nope. It seems the same as the 0.6.0 version.
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It's not the same as of 0.6.0, it supports quite a lot more features than the last one, just check the changelog...
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i dont have the latest WIP on this PC, but how is FF3 fairing in the latest release?
Last edited by solidsnake (2007-05-12 05:01:21)
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FF3 does not work with the latest desmume when you click new game near the begining it freezes and all you can hear is music in the background.
sqqq: be patient when shash implents all of his fixes e.g transparency
Then games like advance Wars will work properly and to boot will get a speed boost as well. Take a look two links below to see what I mean and I far as I know these bit have not been implented yet.
http://forums.desmume.org/viewtopic.php?id=11
http://forums.desmume.org/viewtopic.php?id=5
The last one talks about fixes which will make advance Wars a lot better.
Last edited by 01torres (2007-05-12 09:38:53)
The pen is mighter than the sword.
(Final Fanatasy VIII)
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True, they're not included in this release.
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This might be jumping ahead a bit, but will they be released with the 0.8.0 build? (and/or future WIP builds?)
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I don't know the future, so I can't answer that.
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Hey shash, that weird braile like text is still appearing for me in Advance Wars, same as before.
Is it ony fixed in your version?
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Yep, it is on one of my builds, but not integrated on the CVS code base.
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