You are not logged in.

Read the FAQ and Knowledge Base before posting.
We won't make a 3DS/2DS emulator.

#1 2016-07-07 11:16:09

Registered: 2016-07-07
Posts: 1

incomplete osmesa support?

searching for apps using libosmesa, I found this project, but it seems to me that the revision 4905 removed the osmesa support, in osmesa_3Demu.cpp init_osmesa_3Demu():
  -  ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);

on my debian, with the version 0.9.8 I can run with --3d-engine=2:
  DeSmuME 0.9.8 svnr0 dev+
  Shaders aren't supported on your system, using fixed pipeline
  (Shaders aren't supported by OSMesa.)
  Successfully created OpenGL Framebuffer object (FBO)

instead, with the version 0.9.10 I got:
  DeSmuME 0.9.10 svn0 dev+ x64-JIT
  OSMesaCreateContext failed!
  Failed to initialise openGL 3D emulation; removing 3D support

it should be fixed adding again a call to OSMesaCreateContext()



Board footer

Powered by FluxBB