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The DS' display is way too small, especially when viewed on a 1920x1200 monitor, I frequently play at 2xBRZ and fullscreen and it looks great, but fraps doesn't seem to be able to work with it afaik. How do I take an actual good screenshot instead of the normal DS resolution?
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windows has a built-in screenshot function
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That's not nearly the same thing.
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so you say, but yet its the reason theres no built-in desmume method to take the screenshot the way you want--itd be redundant work when windows does the very same thing. in what ways does it differ from what you want?
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If you want to apply a filter to a screenshot, why don't you just do it *after* you take the screenshot? You can do anything you want to the screenshot, which is much more flexible anyway. You can even modify it pixel-by-pixel in any way you want.
Last edited by alvinhochun (2014-02-10 14:47:34)
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so you say, but yet its the reason theres no built-in desmume method to take the screenshot the way you want--itd be redundant work when windows does the very same thing. in what ways does it differ from what you want?
I'd just want a way of taking what amounts to the displayed image being saved as a screenshot, as opposed to having to take a full screen image, opening paint.net, opening new image, pasting, cropping, saving. I believe there is a seperate program to do the whole taking a screenshot of the entire window or the window, but I'd still have to crop each one. I can't imagine it'd be a very hard thing to code in, since the screenshot feature itself is already there.
If you want to apply a filter to a screenshot, why don't you just do it *after* you take the screenshot? You can do anything you want to the screenshot, which is much more flexible anyway. You can even modify it pixel-by-pixel in any way you want.
Because I want it while im playing the game because it looks better on a game by game basis (mostly because the DS is old and the games are ugly by default, even when played on the low res actual hardware back in the day), and that's half the reason to use an emulator in the first place. The other reason why not, is because it's already given as an option in the program, and I'm using it.
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You can use a separate program by binding a hotkey to snap only the client area.
If you write up a feature request for this and put it on the feature tracker on sourceforge, theres a chance a bored windows programmer might even do it some day.
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http://code.google.com/p/2dimagefilter
For batch processing put this into a batch file.
@for %%0 in (*.png) do @ImageResizer-r129.exe /load %%0 /resize auto "XBR 2x" /save "%~dp0\resized\%%0"
This will resize all pngs with the XBR2x filter and put them into a resized folder (may need to create first).
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http://code.google.com/p/2dimagefilter
For batch processing put this into a batch file.@for %%0 in (*.png) do @ImageResizer-r129.exe /load %%0 /resize auto "XBR 2x" /save "%~dp0\resized\%%0"
This will resize all pngs with the XBR2x filter and put them into a resized folder (may need to create first).
That looks like it will upscale it, will that work well with something like this?
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i dont see why not
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