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#1 Support » Massive Memory Leak » 2010-12-29 13:58:44

alexender00
Replies: 3

Hi, I am having a problem for a little while now where DeSmuME x64 get massively bloated memory usage leading to hard drive trashing (due to pagefile.sys manipulation) and ultimately the emulator's crash.

During my last trashing, I looked at the game process and DeSmuME was using 2.6GB of memory. I am using v.0.9.6 x64 msvc 1500.

I can provide further information as needed but so far it only happen with Suikoden Tierkreis.

On load the memory footprint is 330Mb or so but seem to edge up constantly.

#2 Support II (decommissioned) » Final Fantasy III Problem » 2010-08-20 04:36:07

alexender00
Replies: 1

Hi, I'm using DeSmuME 0.9.6 msvc1500 x64 to try and run FF3 but after the two white screens the game goes black and nothing happens without the emu crashing (It still use the CPU). I tried switching the 3D Settings from OpenGL to Soft and the display options to SW instead of HW but it made no difference.

Now from what I read some previous version should run it so I'll try that but I thought it would be important to mention it.

Before you ask, I've never had any problem running games before (I just finished DQ IX and it played fast and fine visually except for some minor visual glitches).

Just in case you must absolutely know my specs:

Core 2 Duo E6800 3.2Ghz
ATI Radeon HD3870 512Mb
6Gb DD3 RAM
1Tb Hard Drive
Windows Vista x64 Home Preminum
Most of the other features Sound, LAN ect. are on board

Any help tips would be appreciated.

EDIT: Oi! Nevermind, Needed to activate advanced bus timing for it to work.

Sorry again for this post but hopefully will help someone else.

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