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Thanks masscat!, Disabling AIGLX Does solve the problem. But, of course, it screws up beryl, I'm gonna search further to see if i can solve the problems and still have Beryl, maybe use an XGL Session, or updating the Intel Drivers. Thank you very much
Is your 3D environment setup correctly? i.e. Do you have direct rendering? (`glxinfo | grep direct`)
Yes, i even have Beryl Running.
direct rendering: Yes
Well, this happens every time i run desmume without the --disable-3d argument, even if i don't specify any nds files, when i run: $ desmume
it reports that error above.
As for the 2d only games, they run nice, but i have to put the --disable-3d to actually be able to start Desmume,
And the Simple 3d games (Obvously) don't show the 3d.
I think that this maybe it's a problem with my graphic card, So i'll search for this futher in other forums or Google.
Thanks.
When i try to run Desmume 0.7.0 i get this error:
sinister@sinister-laptop:~/download/desmume-0.7.0$ desmume
GTK Accessibility Module initialized
Nbr of joysticks: 0
The program 'desmume' received an X Window System error.
This probably reflects a bug in the program.
The error was 'GLXBadContext'.
(Details: serial 248 error_code 155 request_code 143 minor_code 5)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
I don't know if this is a Program Error of it's beacuse my system here are the Specifications:
Dell Inspiron 6400
Graphic Card: Mobile Intel® 945GM Express Chipset
1GB Ram
Intel Centrino Duo 1.84 Ghz
If you need more info just ask
Oh and Also, i think it is something with the 3d emulation, when i run desmume --disable-3d it runs well, but of course without 3d, wich will be basically 0.6.0
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