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Oh I guess it was literally just JIT. I imported my settings and completely forgot to reset it. Thanks for the help!
It's about 9 minutes in-game from start. You'll still have to do a little bit of dialogue mashing each time you do the first cleaning scene if you're going off the raw .dsv. I can go ahead and get one ready for you, how do you post a .dsv?
I think Tag365 is referring to the game crashing and not the emulator itself. Out of personal experience, DeSmuME 0.9.13, 0.9.12, and what I imagine every "new" build, all result in these crashes. A user in this reddit thread: https://www.reddit.com/r/fossilfighters … s_desmume/
mentioned that using build 0.9.6 bypassed this crash (I tested this and it was right) and that every following build houses the crash. What I've personally noticed is that no 3D setting changes can make this crash just not happen, and even when the 3D rendering engine is just chosen as "none", it still crashes. It never crashes on a specific frame of the cleaning scene either.
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