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We won't make a 3DS/2DS emulator.

#1 Re: Support » USB touchscreen requires double tap to interact. » 2019-04-02 13:15:35

Rather late, but Citra recently added support for Touchscreens.
Would this help? https://github.com/citra-emu/citra/pull/4310

#2 Re: Support » USB touchscreen requires double tap to interact. » 2018-08-02 19:45:37

I have no driver settings, it's just interpretted basic HID Input device. I guess that means there's no option other than locating a third party program then.
Thanks for the replies anyway.

#3 Re: Support » USB touchscreen requires double tap to interact. » 2018-08-01 12:31:34

I take it there's no way to make Windows/Desmume just interpret the Touchscreen as a mouse then? I don't care about gestures or any touch specific features that Windows provides. Just clicking is all I'd need.

#4 Support » USB touchscreen requires double tap to interact. » 2018-07-25 14:56:32

Jackson
Replies: 11

There was already a thread about this posted, but it's 5 years old and I didn't want to necro it.  (http://forums.desmume.org/viewtopic.php?id=2360)
My problem is pretty much the same: Waveshare 7 inch USB Touchscreen, only double taps are detected in Desmume. Single taps do nothing. If I hold in a location and then swipe slightly, that also counts. I've disabled hold to right click and changed a registry key to enable "Legacy Pen mode", neither methods have had any effect.
One answer given in the thread is "Try telling your tablet driver settings not to be a tablet for desmume.exe." How would I do this? Would this only apply to Touchscreens with specific software with them? The Waveshare screen only appears as a HID Touchscreen in Device Manager, so I have no options available.

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