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I fixed that error, i don't know specifically what was the solution but i tell you what I've done:
I use MINT, that based on Ubuntu. First I installed the new desmume version with ./configure, make and make install. But these steps are not recommended for Ubuntu.
I installed the package "checkinstall", so you dont use "make install" no more, but "checkinstall" now as the last step.
In this topic they discussed this error as well, and an idea was to add "#define NDEBUG" to arm_jit.h, so I did that.
http://forums.desmume.org/viewtopic.php?id=9681
I runned ./configure again and I saw that some packages were not installed, so I installed them:
libsoundtouch-dev
libzzip-0-13
libzzip-dev
liblua5.1-0-dev
libagg-dev
libosmesa6-dev was missing as well, but after I installed that i got errors after the "make" command.
With this changes I recompiled desmume 0.9.9 again and I was able to fight against other trainers without a crash. So maybe these tips are usefull for someone of you.
Can I give you any informations or something like this that is usefull for you?
I get this message:
desmume: arm_jit.cpp:3939: void sync_r15(u32, bool, bool): Assertion `!instr_uses_r15(opcode)' failed.
Aborted
And the whole messages are:
desmume --cpu-mode=1
Slot 2: NONE
Failed to set format: Invalid argument
Microphone init failed.
DeSmuME 0.9.9 svnr0 x64-JIT
Found 1 joysticks
Joystick 0 Xbox Gamepad (userspace driver)
Axes: 4
Buttons: 13
Trackballs: 0
Hats: 1
SoftRast Initialized with cores=1
Already decrypted.
ROM game code: IRAD
ROM crc: 17B8280B
ROM serial: NTR-IRAD-NOE
ROM internal name: POKEMON W
Backup size: 3 Mbit
DEBUG_reset: 004735C0
Backup size: 3 Mbit
CPU mode: JIT
JIT: max block size 100 instruction(s)
DEBUG_reset: 004735C0
Backup size: 3 Mbit
CPU mode: JIT
JIT: max block size 100 instruction(s)
desmume: arm_jit.cpp:3939: void sync_r15(u32, bool, bool): Assertion `!instr_uses_r15(opcode)' failed.
Aborted
Hello guys,
without that command --cpu-mode=1 pokemon white edition works fine, but still slow.
If I start Desmume with --cpu-mode=1 the game runs faster. But when I start a Pokemon fight, Desmume always close automatically.
Any ideas how i can use JIT (--cpu-mode=1) without that force close?
Thank you for your help.
What are the correct steps to install it?
I extracted the file, then I moved in that extracted directory with the Terminal. I typed "./configure", then "make" and then "sudo make install", but it didn't work.
Edit: Finally i was able to install the new desmume version. There was missing a package named "libgtkglext1-dev". I run desmume with the command "--cpu-mode=1" and got a significant fps boost.
Still I'm not able to run Desmume Full Screen like in Windows 7, cause the FPS are bad and the game feels slow, but it's better than before.
One more question: Is it possible to set the "Primary Interpolation" to "None" as default? It always starts with HQ2xS and it looks comic-like.
Thank you for your help CrazyMax!! :-)
Okay I will try this now.
Can you tell me how to upgrade? On the download page i can only select the Windows or Mac Version.
Thank you for your help so far!
0.9.8-1
I get the same Error Message with this command:
Error parsing command line arguments: Unknown option --cpu-mode=1
edit: Yeah, when i type in desmume --help i see the commands, and unfortunately there is no command like "--cpu-mode=1" or something like this.
Hello, i have to say that i'm not very experienced with Linux.
When i open the Terminal and write that: desmume --cpumode=1
i get this Error:
Error parsing command line arguments: Unknown option --cpumode=1
Hello guys,
i'm using Linux Mint 15 MATE (based on Ubuntu) and the performance of desmume 0.9.8-1 is really bad.
I'm playing pokemon white edition and on Windows 7 the game works perfectly and totaly smooth.
But on Linux i got only ~28 fps and the game feels very slow, it's almost imbossible to play.
I tried to set the frameskip to 1 or higher, but i didn't help, the fps increased a little but still the game feeled slow.
My system: Intel E6750, AMD HD6850. I tried the fgrlx driver and the default driver for my GPU, that makes no different.
I appreciate your help. Thank you.
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