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We won't make a 3DS/2DS emulator.

#1 Re: Support » DeSmuME-Reloaded : DS emulator with WiFi support » 2017-12-16 09:41:22

I don't remember you providing any vba-link project, Mr Imbert.

You made a Linux fork of it in 2014 based on Java, which was utterly useless to us,
The form it is in now with the last MFC binary before work  began on Wx is a mix of the 1.7.3l cvs archive and bgK improving the UI and getting it to work in more games than vba-link originally could in the first place.

Unless you are claiming to be denopqrihg, which you have made allusion to not being said person in your launchpad post, and mr denopqrihg was contacted on a number of  occasions to try and get the 1.8.x code changes which were never made available even though they were requested several times post 2007.

#2 Re: Support » Desmume runs slow when on charger » 2013-11-23 11:18:13

your On AC power profile is set to Battery Saving while on Battery power profile is set to High Performance?

#5 Re: General » Please optimize the graphics renderer » 2013-11-23 10:41:53

desmume runs fine on such a processor,  learn to overclock or use the jit.

#8 Re: Support » Desmume Runtime Error » 2013-08-02 23:56:46

delete any loose instances of the msvc*100 files

#9 Re: Support » How can I disable my son to play DeSmuME? » 2013-06-30 21:46:12

Windows makes available parental controls that allow restricting and limiting the usage of the machine, I advise learning about them.

#11 Re: Compatibility » harvest moon friends of mineral town gba problem » 2013-06-25 16:12:59

Where did you get the idea that Desmume was a GBA emulator?

#12 Re: Support » How can I get the DS to run much smoother/faster? » 2013-06-25 16:11:21

enable Jit
shut down other processes

keep advanced spu bus timing disabled

#13 Re: Support » Save Files » 2013-06-18 06:01:23

you can move those folders from the temp directory into the desmume directory of your choice

#15 Re: Support » Resizing issues » 2013-06-17 10:26:28

i thought this was intended... else i would've mentioned it.

#16 Re: Support » Can't save the language setting » 2013-06-12 05:26:13

We cannot really support the changing of language because nobody bothers to keep the language files up to date.

#17 Re: Support » Can't, for the life of me, save my game through menus instead of state » 2013-06-07 22:40:48

IronShock wrote:

Oh wow. I feel like a dumbass. The reason this obvious error eluded me was because I never got around to installing WinRAR on this computer...Ergo, the file didn't look like a traditional archive file. Instead, it physically looked like it had already been extracted. If it would have looked like an archive file in the folder (the WinRAR stacked book look) it would have been so obvious to me. I know the extension .rar was still there but I'm not that familiar with extensions so I never gave it any thought. Thank you guys for your help!


The problem is not the rar file (or archives in general) rather its the fact the Rom is inside a folder within the rar file.

Loading C:\Users\Blake\Desktop\Nintendo DS\Roms\PKM_Black_2_U.rar|PKM Black 2 Patched/[PKMG] PKM Black 2 U Patched.nds

Archive|Folder/Romfile

Currently Desmume is treating Folder and its slash as part of the file name, when it should discard anything before and including the /

The current code is only handling Archive|Romfile correctly.

I should point out, that when an archive is opened for reading, 7z and other software use | and / as switch symbols to determine whether the item above it is the archive or a folder

Item prior to | is archive
Item prior to / is Folder

#18 Re: Support » Can't, for the life of me, save my game through menus instead of state » 2013-06-07 22:36:12

zeromus wrote:

well, maybe this accounts for 50% of people whos games dont save. why didnt you ever tell us this? it should be pretty easy to fix. there must be some common pokeromz in subdirectories of archives.


It only came to mind with this thread, its something I found out back when rar/archive support was first added and I wasn't really invested in desmume at the time as my system was not able to run it properly back then.

#19 Re: Support » Can't, for the life of me, save my game through menus instead of state » 2013-06-07 21:51:05

Edit

No, Zeromus is right there,  the rar file includes a folder with the nds/rom file inside, this is where the slash comes from in the file path which is being interpreted as part of the file name which is why the battery is not being written correctly.

this doesn't mean it isn't any less a bug in path handling within archives, but it is rare that anbody actually sets roms up that way so its just been easy to neglect adding support for it (otherwise known as lack of interest).

#20 Re: Support » Flickering in title and some conversation dialogue in FFTA2 » 2013-06-04 21:27:13

is Recompiler enabled under Emulator settings

if so, set the block size to something sane, like 12 or 15.  the default 100 causes graphical issues in several other games

#23 Re: Support » [Linux user] Linux port is kind of behind the times » 2013-05-29 14:39:16

You have the jit size set to max and complain about it breaking!

#25 Re: Support » GamePad Configuration » 2013-05-29 14:35:12

the mac version currently has issues with gamepads as is mentioned in http://forums.desmume.org/viewtopic.php?id=9670

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