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what I don't understand is why people complained about opengl being buggy when I have only recieved issues with the SoftRasterizer.
For the game 999 the SoftRasterizer has pixel misalignment on the characters and in Lufia SoftRasterizer doesn't properly display the background.
Switching to Opengl fixed this issue.
I'd rather wait for someone to implement a custom resolution option in opengl.
I know it can be done and if I had the materials and time I would do it myself.
I would love for there to be a resolution setting instead of just upscaling.
It should be possible in opengl like with other emulators.
Games like Lufia really suffer from the low pixel count.
This is the best I can currently get from the game.
Raising the resolution would immensely help the visual quality in these types of games.
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