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We won't make a 3DS/2DS emulator.

#1 Re: Technical » Save Import Bug » 2012-07-13 23:36:13

Your going to kick me for saying this... Pokemon Black. I wish I could always use save files from different games to test it. I think it might be best to test the imports with different size save files. Anyone have a random list of games that includes one game from every save size? XD. But it was definitely not broken. Des 0.9.6 successfully loaded it, modified it, ect. But like I said, converting the file using a different program worked.

#2 Technical » Save Import Bug » 2012-07-13 02:12:12

BugBuster
Replies: 9

Hey all, I'm a new tech who has just started using Des. I have some experience coding with Java using BlueJ, but not much, I hack android phones (Just got a job for a cellphone company), and for a while I was a tester for Motorola products (in other words I reported bugs on phones before their release and got free unlimited data for it plus cool new phones every few months).

     Now that introductions are in order, I have bug to report... big surprise. It regards Des 0.9.8 64-bit version. When I first got it, I wanted to import my old save file... but I had a problem. This file happened to be 512kb .sav file. However when I would import it turned into either a 33 or a 30.1kb .dsv (which I am assuming stands for DesMuMe Save). The emulator would still run the game, however it kept opening up as if there was no save data.

I'm on:
Windows 7 Home Premium 64-bit
HP Pavilion dv7
AMD Phenom II N830 Triple-Core 2.10 HHz
4GB of RAM

If I am missing any important information you need let me know. And if you guys want to to test a specific feature of DES, let me know. I really want to learn and help out; I am still very new to Des, but if you guys give me pointers and what not as I go I'm sure I can help with almost anything.

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