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Hello!
The OAM viewer has minor -but disturbing- bugs: doesn't support negative Y coordinate, so a sprite located at -1,-1 will be shown as -1,255 and the red frame around it will be placed in a wrong position, trashing the dialog window... The red frame also doesn't work very well with double size OAMs, even when fully on-screen.
Keep up the good work! ![]()
I just downloaded 0.9.6 ... it seems a good work but you didn't fix these minor problems...
I also noticed in the OAM viewer that the 'border' around the double sized sprites isn't double sized, so it looks completely wrong.
Keep up the good work! ![]()
Hi!
just wanted to tell you that the 'Pal:' label under the palette selection screen doesn't change from 0 even if you select extended palettes and you cycle them using the arrows.
The drop down also say 'A-BG' 'A-OBJ' 'B-BG' 'B-OBJ' where it should say 'Main-BG' 'Main-OBJ' 'Sub-BG' 'Sub-OBJ' for clarity.
Thanks! ![]()
On the Mac version of DeSmuME, how can I display ROM info?
In Windows it's simply File->ROM Info ... looks like it's missing on Mac...
Would it be added in the next version... please? ![]()
Thanks, keep up the good work! ![]()
Thank you for the good news and your work! ![]()
Bye!
Hi
thanks for making this emulator, it rocks
BTW when running the great homebrew game Manic Miner in the Lost Levels the screens appear swapped. Even if it's a minor issue in this game, I guess you could fix it ![]()
Speaking of homebrew games I also noticed that there's no sound when playing The Detective Game, another great homebrew game by the same team that made the former. This game is using MaxMod library which is the default sound system for libnds so I think fixing this would also fix a lot of other and future games...
Thanks!
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