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I see this problem has now been (mostly) fixed. You still need to open up the Configuration manager and check "Build" for x64 before it will work.
ah, that makes sense. Thanks!
How do I revert just that part? Do I need to comment out the line in the code or can TortpiseSVN do it somehow?
I just updated my SVN from 3236 to 3261 and my compile is failing. The only error I get is:
1>.\FirmConfig.cpp(151) : error C3861: 'NDS_CreateDummyFirmware': identifier not found
For example, heres the commit list for the 2 other emu's I like to follow and compile:
http://code.google.com/p/pcsx2/source/list
http://code.google.com/p/dolphin-emu/source/list
Very easy to get a list of commits and see user/dev feedback on that commit.
lol, wonder why luigi__ did that
Sorry, you have a poopy computer. Reinstall your operating system.
Not really necessary.
haiyyu, update/reinstall your sound drivers.
Right on, it's you guy's decision and all. Just there seems to be more practical reasons to switch to Google Code, over these "psychological" reasons to stick with SF. hehe
Is it just me, or is the Platform configuration for the default DeSmuME_2008.sln file for x64 set to Win32?
I noticed when I first downloaded the SVN trunk and did my first compile. I chose Release x64, but it compiled Win32 anyway. So I just had to go into Configuration Manager and set the x64 platform back from Win32 to x64.
Maybe it was just my Visual Studio, but I found it kind of weird.
I love how this emulator is doing SVN. However, I personally find SourceForce to be kind of inconvenient and not as easy to use.
I was wondering if the dev(s) have checked out Google Code yet, and might consider trying it out for the SVN?
With Google Code you can get a comprehensive list of changes, with quick user-feedback.
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