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Just so you know I pass it, guessing.
Windows Vista Home Premium Service Pack 2
32-Bit Operating System
verison 0.9.4 x86 msvc 1500
Save Type: Autodetect
renderer: SoftRasterizer
Unrealistically High-Precision Color Interpolation
Sound Core: Direct Sound Interface
Interpolation: Linear
Buffer Size: 2940
Frame Skip: 1
Rotation: 0
Skip Separation: None
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So I'm at the mansion door when you see two hands.
One is hold a sphere, the other isn't.
It activates the mini game where you throw the iron sphere up.
Bottom Screen the ore is on the ground with the grass and the buttom part of the wall.
Top screen total black.
Is this part of the game or is this a fixable problem?
Solved the invisble touch and arrows on the bottom screen
but the movie lag is still there.
Nevermind solved it.
First Config: Save Type: EEPROM 64 kbit
Open "Professor Layton and the Curious Village"
Go through the story until you reach the bridge
Save
Exit Program
Open Program
Open "Professor Layton and the Curious Village"
On the main menu two new options.
Still have video lag.
Windows Vista Home Premium Service Pack 2
32-Bit Operating System
verison 0.9.4 x86 msvc 1500
Save Type: Autodetect
renderer: OpenGL
Unrealistically high-Precision Collor Interpolation
Sound Core: Direct Sound Interface
Interpolation: Linear
Buffer Size: 2940
Frame Skip: Limit Framerate 0
Rotation: 0
Skip Separation: None
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When playing "Professor Layton and the Curious Village" the movie would be slower than normal and the sound would finish 10 seconds ahead.
When turning on the game again the main menu would only have "new game" only avaliable even after saving.
Pages: 1