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We won't make a 3DS/2DS emulator.

#1 Re: Support II (decommissioned) » Golden Sun Dark Dawn (J) : Frame skipping problem » 2010-11-30 22:57:19

zeromus wrote:

are you using frameskipping? which desmume version are you using?

It helped when I set never skip. I've got it on 2 and worked pretty good (except that shaking).

#2 Re: Support II (decommissioned) » Golden Sun Dark Dawn (J) : Frame skipping problem » 2010-11-30 18:24:39

Is there any way to prevent shaking (switching screens) during summon's sequences ?

#3 Re: Support » DeSmuME & No$GBA » 2010-11-08 16:32:55

No$gba is closed project. It won't upgraded in future. Never.

#5 Support II (decommissioned) » Super Robot Taisen OG Saga: Endless Frontier » 2009-11-30 17:25:38

bastek66
Replies: 1

On 0.9.5 works veeeery slow. On previous ver. of DeSmuMe works fine. Why ?

#6 Re: Support II (decommissioned) » Castlevania Dawn of Sorrow Crash » 2009-08-03 14:41:27

On latest version of DeSmuMe Dawn of Sorrow work nice (or better then no@gba), but ingame saving doesn't work, also I can't import save from no@gba.

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