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are you using frameskipping? which desmume version are you using?
It helped when I set never skip. I've got it on 2 and worked pretty good (except that shaking).
Is there any way to prevent shaking (switching screens) during summon's sequences ?
No$gba is closed project. It won't upgraded in future. Never.
It isn't emulator fault. It's anti-piracy protection.
On 0.9.5 works veeeery slow. On previous ver. of DeSmuMe works fine. Why ?
On latest version of DeSmuMe Dawn of Sorrow work nice (or better then no@gba), but ingame saving doesn't work, also I can't import save from no@gba.
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