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Running the U version on the Windows SSE DeSmuME, v 0.9.2. [Note it works on the non-SSE version as well.] I originally had that same problem when I played it on 0.9 on my old PC with a Windows XP OS.
Now, it works fine. And lbalbalba, noted.
Last I tried this title, it was release 0.9 - and it was more or less unplayable.
As of 0.9.2, with SoftRasterizer and a frame-skip of 0/limit frame rate checked, I've been able to play it with no known hitches at this time. Not even any sound issues save a kind of odd reverb effect on the beginning dialogue and a little slow-down on the opening cinematic. In-game works flawlessly.
Time'll tell if it's 100% finishable or not [and I'll update this post if it is], but it's looking solid thus far.
Not going to discuss which emulators I refer to for obvious reasons, but two other well known DS emulators completely botch it, either in areas with water or safe/warp rooms. So far, the latter's working fine here, and I'll see if the former holds up too.
[Edit]: No slow-down in such areas.
Specs: Windows Vista 64-bit
4GB DDR2 Memory
2.83 GHz Quad-Core Processor
NVidia GeForce 9800 GT.
No idea if you still intend to do this or no, but if so:
http://rmbolt.net/audio/r34s.wav
Hope that's some help.
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