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Hi, I just tried svn 1753 and tried out the 3D rendering engine called 'SoftRasterizer', and it solved some of my problems so it seems superior to the OpenGL renderer. Perhaps this should be made the default selection in the next desmume release ? Also, are there any plans to port this to the other non-Windows (like Linux) ports as well ?
Ive been told that installing rasterizer in linux ports should be trivial: it just needs to be added to the gpu plugins list ?
It is a lot more accurate but slower on older cpu(non core2) therefore i dont think it can be made default
Hey guys, i've been trying to get Chinatown wars working all day on iDeaS, no$gba and now DeSmuME, but not having any luck - the furthest I got was the "Saving. Please do not power off the DS or remove the Game Card." message.
Can anyone give me any tips on how to get this working please?
(I will be buying this game on Friday...I just think it sucks that England gets this game after America...even though the game was made a couple of miles away from where I live!!)
Dude it works perfect in the latest svn of Desmume and no$2.6a/Ideas is unable to boot it.
The game works perfectly on the latest svn though i havnt tried it on 0.9.1
The emulator already has a option to render as fast as possible,but it would be really convinient if we could toggle this option with a key.It can be usefull to speed up dialogs etc.
Sorry if this has already been asked.Thank u
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