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In some games I select flash 4Mbit, the save file shows 256 KB, but the real is 512 KB, and I can't start the game when I load it again.
Can you help?
Thank a lot.
Tommy 蔡松紋 from Taiwan.
P.S. My English isn't very good, and I am just a high school student in Taiwan.
If I make some mistake, please tell me.
You can E-mail me at tommy801108@gmail.com.
Can you compile the rtc.cpp and rtc.h with the windows binary together in the next version?
And can you please creat the dev-c++ compile file in the src/windows folder?
thanks alot.
This is the best NDSI emulator I hve ever seen.
If necessary, you can add the gba emulation, and creat the dev-c++ compile file so that the windows users can use the dev-c++ to compile it.
I have creat a chinese translation file for the menu, how can I upload to Shash so that you can test it for me?
About the autodetect save type, you can see the visualboyadvance's source code to see why they are detect the save type directly.
What is the rtc.cpp nd rtc.h in the source target?
Can you please creat a dev-cpp project file, so that dev-cpp users can compile the desmume. thanks
Can you add time and date emulation as soon as possible?
Desmume can not save file in pokemon new version.
Why don't you add the real time and date emulation?
The real time and date emulation uses computer's time and date.
Why do you still don't add the real time emulation?
How can I compile desmume subversion source code in windows with dev-c++?
When will the new desmume release?
Can you add real time emulation?
In pokemon diamond and pokemon perl, the watch show 00:00, but the real time is 10:15.
Can you add timer?
it contains prescalar and count-up mode.
Can you add real time emulation? Can you add timers? The timer contain prescalar and count-up. Thanks
Can you add time emulation?
Can you add a sound rait setting?
It contains 11 khz, 22 khz, 44 khz, 48 khz.
Can you add microphone support?
Can you add the direct 3d support in 3d setting?
The emulator crash in some games.
Pages: 1