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Good, so the desmume is the only emulator that don't run the game
yeah, it work on ideas, thanks!!
I think that we'll have to wait much much time for see it emulated, the no$gba also show only the intro :S
Yes, I'v tried it on the latest wip and don't work, white screen, but i would know if it work on your versione please
Is this game working on latest develop version of desmume?
I got a totally white screen... it's very strange, all the stuff required by the game are not implemented?
Thanks for the answer.
P.S: Sorry for my english, i'm italian
I can help with italian.
There are more glitch and graphic errors between this version and the latest wip but the speed is greater,
47~57 fps on super mario 64 DS
it's maybe for the direct3d speed or for the less implementations?
What are the difference between rendering in directx or in opengl?
Thanks, I have changed the save type and the games works!!
Congratulation with the team for their hard work, the emulator proceed faster, i saw the latest wip version with 3d and is amazing great!
With many game like "New Super Mario Bros" or "Need For Speed Carbon" i get the message
"Could not erase data. Turn the power off and reinsert the Game Card", also "Mario and Luigi - Partners in Time" have a write error at the begin but it can be skipped, so i'm asking if there is a kind of memory error, if it can be fixed or if is only a my problem...
This thing persist from 0.3 version of desmume and i would understand a little more.
P.S: sorry for my english, it's not my native language
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