i dunno what to say, man. it works for me.
]]>music works fine in manic miner if you enable gba slot compact flash emulation. im not sure why we thought this was x64 related. usually games fail altogether if you dont enable that, and they depend on it, which is why i didnt expect it. this game just fails to play music if you dont enable it...
Still got the blues
I did what You suggested and the result is completely the same ?! Even so I deleted the folder with DeSmuME and created new one all over again - nothin' happened.
Am I doing this right ?
EDIT : Also I am a bit confused here (sorry if this sound noobish) - Why to enable GBA slot, Manic Miner is NDS game ?
]]>homebrew authors are supposed to be using nitroFS which would work without this trouble.
im not sure what the sound effects are supposed to sound like. if someone could tell me if theyre glitched, i guess that would be nice, but really, theres no evidence that theres problems with the sound now that this is identified as the cause of the missing music
]]>looks like this bug is specific to the x64 desmume, at least since 0.9.7. we'll study it. supposedly the sfx are glitched too (no big surprise, the sound engine is probably wholly bolloxed)
If that helps, I tested on the same machine as above in DesMuME version 0.9.6 x64 msvc 1500; compiled May 7 2010. Results are the same as in 0.9.8 - just sfx, no bg music at all.
Good luck in hunting that noisy bug