it's maybe for the direct3d speed or for the less implementations?
]]>The new debugging tools seem interesting, though they barely work. It would be interesting to have a debug tool that allows to disable each music channel unless the tool's just for viewing how they act. Too bad they killed the old ones though.
]]>It's slow. The speed settings OBVIOUSLY don't work, no lighting, weird textures. Welcome to Direct3D. (j/k no offense microsoft lovers)
Tried to recompile after lousy error chains (no conversions to LPCWSTR, damn), it took me my whole morning and after fixing everything I got a stupid error in japanese, that could be found nowhere in the sources/resources. Dammit!
Nice work anyway.
]]>Silly japanese people. "Englished desmume info."
]]>I can't test it right now cuz i'm on the shitty pc...
]]>What... Live post, finished downloading(built with the C++ version of eclipse...hmm, w00t C++ not C), testing...
IT IS the same 0.5.0wp1 person, cool...
Commercial games not working, no Daimond for pokefans
EDIT: It calls my dumps pirated! what the heck?
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