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when i tried play KSS in Desmume 0.6.0, it gives that message:
Cant Write data-blaa blaa..
This problem wasn't in Desmume 0.5.0.
what the heck happened?!
bring 0.5.0 version back!
Last edited by Smaash-Kaabii (2007-04-10 05:48:33)
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Try different save types (although I am almost sure the autodetection algorithm wasn't changed).
It's in Config->Savetype, try them all.
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There aren't all possible savetypes in desmume though, so in some cases it won't work anyway. Izuna for example fails on all of the options. I heard it requires a flash 256 kbit or something which isn't present there.
Last edited by Serio (2007-04-10 11:57:47)
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Why not make a list? I'll add them!
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Probably it's failing on the game side of the memory detection, not on the implemented ones, but someone should debug it to get the real facts.
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I don't own no Kirby games so I'll skip the debugging here (although Kirby 64 was kinda cool, I didn't bother on the DS versions)
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