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http://novice.mine.nu/wizlog.html
Direct3D version released!
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wtf?
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I just checked it with a few homebrew, and the D3D core seems quite preliminar compared to the openGL one, but it's nice someone besides me is working on a 3D rendere
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What are the difference between rendering in directx or in opengl?
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Whoa dramatic filesize increase.
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when i go to the site all i get are a bunch of ??????????????
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You can tell what's a hyperlink and what's not can't you? just ignore everything else....gonna test it just now
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Here is the link http://novice.mine.nu/DeSmuME-0.6.0wp2.msd3d.zip
So... How about those trees?
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(Downloading) w00t. Is it the same person who did the 0.5.0wp1 GUI thingie?
Certainly promising. After suggesting such a thing I want to verify its performance increase, but I'm not sure about that.
What... Live post, finished downloading(built with the C++ version of eclipse...hmm, w00t C++ not C), testing...
IT IS the same 0.5.0wp1 person, cool...
Commercial games not working, no Daimond for pokefans
EDIT: It calls my dumps pirated! what the heck?
Last edited by XTra KrazzY (2007-04-05 14:40:59)
If you are reading this signature, you SERIOUSLY need to get a life.
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hahahahaha.
XTra KrazzY you bastard stop downloading games!
j/k
I can't test it right now cuz i'm on the shitty pc...
Last edited by Raz (2007-04-05 15:57:23)
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It's obviously very broken and buggy. It calls homebrews and demos pirates too.
Silly japanese people. "Englished desmume info."
Last edited by Serio (2007-04-05 16:20:31)
Hi. This is a signature. Worship it.
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Yeah well in order to get the games working(pretty impressive 3d bugfixes in Phoenix Wright/Castlevania menus) you just have to open them and overwrite the word in 0x10 (well just get in the file in a hex editor, go to the 16th and 17th bytes and put down 00 00 instead )
It's slow. The speed settings OBVIOUSLY don't work, no lighting, weird textures. Welcome to Direct3D. (j/k no offense microsoft lovers)
Tried to recompile after lousy error chains (no conversions to LPCWSTR, damn), it took me my whole morning and after fixing everything I got a stupid error in japanese, that could be found nowhere in the sources/resources. Dammit!
Nice work anyway.
If you are reading this signature, you SERIOUSLY need to get a life.
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Doesn't seem like the 3d was fixed all that much, it looks just like the latest unofficial build with the missing textures and all except it's all black.
The new debugging tools seem interesting, though they barely work. It would be interesting to have a debug tool that allows to disable each music channel unless the tool's just for viewing how they act. Too bad they killed the old ones though.
Last edited by Serio (2007-04-05 20:35:50)
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Great... I've already made a "cracked" dump *library* (3-5 dumps). Thanks anyway afix.
If you are reading this signature, you SERIOUSLY need to get a life.
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There are more glitch and graphic errors between this version and the latest wip but the speed is greater,
47~57 fps on super mario 64 DS
it's maybe for the direct3d speed or for the less implementations?
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I'm......so happy
sob sob
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@Mh025: The latter
If you are reading this signature, you SERIOUSLY need to get a life.
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