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Hi there. I use DeSmuME SVN 0.9.12 r5561 x64 build and everything seems to be working fine, but in Pokemon Black-White and Black 2-White 2 there are certain graphical glitches. These glitches mostly occur when I enter wild pokemon or trainer battle where battle transition effects are corrupted. The screen becomes completely gray, white or blue for a moment. Same thing happens when I use a HM moves such as Fly or Surf on the map. Is there anyone else experiencing this?
Last edited by TurnCoat1991 (2017-08-06 18:51:27)
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which options have you changed from the default?
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Nothing except hotkey changes. As I said it is not crucial but I just let you guys know so maybe in future releases these little graphical glitches can be fixed.
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please test 0.9.11 and a few previous 0.9.12 pre-releases
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In 0.9.11 there are no such problems but the reason I am using a nightly build is "maintain aspect ratio" function not working in 0.9.11 version. Simply it is not stretching screen to fit my 16:9 monitor when i un-click it. Thanks for your quick answers btw.
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please test a few previous 0.9.12 pre-releases so we can get an idea in what era it broke
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In 0.9.11 there are no such problems but the reason I am using a nightly build is "maintain aspect ratio" function not working in 0.9.11 version. Simply it is not stretching screen to fit my 16:9 monitor when i un-click it. Thanks for your quick answers btw.
if you dont want to test it send me a save state file of where these glitches are and ill check it for you
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