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I notice the sprite layers (among others) are still missing. I'm not terribly sure how often this has been discussed elsewhere, as the last topic pertaining to it here was concerning build 0.9.2. I'm just wondering if there's an off chance this issue was resolved with one of the new configuration options and I'm just too ignorant to know about it... or if Advent is still a mystery.
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that one is still a mystery. search for it in the bug tracker to read more about the mystery.
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Having lurked around the bug tracker recently, it seems that the mystery to this was resolved. I didn't catch word of how, exactly, or what precisely was altered to allow it to work. As far as I can tell there's been no update on any specific component of 0.9.4 unless I'm missing something... does anyone know exactly what was done to fix the issue, or what I'm supposed to download/tweak in Desmune to get it working for me?
I might've missed an under the radar revision to the emulator itself... in which case I'm sorry for clogging up the topic list with this.
Last edited by Violen (2009-08-30 11:53:47)
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Just finished it in 0.9.5 SVN actually. Works perfectly.
Last edited by Manivo (2009-08-30 16:28:14)
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yeah nitsuja fixed it.
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Ah. I'll probably have to wait on this one then, as I know literally nothing about compiling sources from SVN, or even where the information for 0.9.5 might be. >_> If it's on the DeSmuNE SourceForge pages it's very well hidden.
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if you know how to do it, it makes itsself appear.
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If you build it, it will play.
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