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Hi, I am new to Desmume and when i opened my rom in it showed me this message:
Could not get read/write access to the battery save file! The file will not be saved in this current session.
Choose Config > Path Settings and ensure that the SaveRam directory exists and is available for read/write access.
I checked the the path settings and it just shows me:
SaveRam
Auto save . /Battery
Im/export . /SramImportExport
I can play pokemon platinum but when i try to save in game, it just says that it did save, but it still starts over from the beggining when i open it again. When i tried to use save state, it said: error saving in slot 1 (or something like that). when i tried to use save state as, it created a file but when i clicked load state from, it couldnt find the file or when i clicked load state from, nothing happened.
I have extracted Desmume ( im using Desmume 0.9.13 x64 on Windows 10 ) onto desktop and i have tried to delete it and dowland it again but the message still appears.
btw i have WinRaR installed, could that be the problem?
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Is that "Battery" directory exists in executable folder? Is there any files there? Can you create files there?
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your username has non-english characters in it, therefore the path the desktop (and the desmume directory and the battery subdirectory) has non-english characters in it, therefore despite 100s of bugs filed and fixed about things like this in desmume, there are still more problems. don't use a username with a non-english character in it (don't use spaces either) and you can avoid a lot of problems with this software and many others.
should be fixed in https://github.com/TASEmulators/desmume … bce32e63dc but only someone unwise enough to use a username with a non-english character in it can test it for sure
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Thank you for your reply, but im not sure witch user do you mean and how can i test the code that you have sent me, again, im really new to all of this. Btw i cant find ˝Battery˝ directory in any of my folders.
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I mean your windows username. The battery directory doesn't exist because it can't be created. Test the code this way:
1. https://github.com/TASEmulators/desmume … ld_win.yml
2. search for the commit I said would fix it and click it
3. download the artifact which should be linked at the bottom
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The in game saving works now! Thank you very much for your help!
Last edited by Kuri (2022-06-06 13:49:44)
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