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#1 2014-04-19 18:46:35

Syme
Member
Registered: 2014-04-19
Posts: 3

Control Sensitivity

Hello, gents. I've been messing around with DeSmuME all morning, crawling through FAQs, old posts on the forum, and all sorts of nonsense, and I have yet to find an answer to this problem.

I'm attempting to emulate Super Mario 64 DS with this emulator. The graphics and sound are fine, no lag whatsoever, and yet, when I attempt moving in the game using either keyboard keys or a gamepad after configuration, it will only move the character at half speed, as if the controls are at 50% sensitivity. I have found no options for this in the emulator and no solutions. Is there a way to fix this problem?

My system is more than sufficient - i7 processor, 16GB RAM, Windows 7 64 bit.

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#2 2014-04-19 18:56:50

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 5,112

Re: Control Sensitivity

there is no such option, and that option isn't sensible. there arent analog controls on a DS so there is no such thing as 50% sensitivity.

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#3 2014-04-19 19:05:02

Syme
Member
Registered: 2014-04-19
Posts: 3

Re: Control Sensitivity

Odd. So why is the game behaving as if it had analog controls? Is there a way to resolve this?

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#4 2014-04-19 19:05:34

zeromus
Radical Ninja
Registered: 2009-01-05
Posts: 5,112

Re: Control Sensitivity

perhaps your perception of the way the game should behave is wrong. have you played it on an actual DS, or are you comparing it to an n64? I suspect the latter. Maybe you're failing to press the RUN button which is Y like in every mario game.

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#5 2014-04-19 19:12:07

Syme
Member
Registered: 2014-04-19
Posts: 3

Re: Control Sensitivity

I've played it on both, actually, though the latter was a long while ago as my cartridge was destroyed, hence playing it on this emulator. And yeah, you're right, it is the Y button. It's just been a while since I played it on the DS. Sorry about that. Thanks for the help, though, and have a nice day.

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#6 2020-02-10 03:15:25

dpearson2699
Member
Registered: 2020-02-10
Posts: 1

Re: Control Sensitivity

Syme you're correct, this is a problem. You can reproduce this by using the virtual touchpad and using your cursor to control the character and by doing that, they will run vs using the d-pad where they will just walk leisurely. There has to be a way to edit the sensitivity.

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