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I love seeing this emulator get better everyday.
Looks good
Lol, Or you can look for them under rocks
I think this is a good idea Nice job shash
lol If you don't know any c/c++ your out of luck.
Yay I've been waiting to this release.
I just hope that shashs new code will fix a lot of the 3D problems and run the game.
I tried it with iDeaS and it seemed to work better on it.
Ok But thanks for all the help Shash, snkmad, and everyone else
Thanks
I finally got it to work!!! Now im wondering if I can make a W.I.P site?
0_o....samuraikill....your'e different since we moved forums.....
Ya alittle Now back on topic... It's still saying dsound.h no dictionary, I'm downloading visual C++ to try it out.
lol, Shash is a pimp Getting all the ladys
But you'll get more if you send the folders
Aww... Come on shash Maybe you can do it for us all
How about this, Who ever has a working Dev-C++ and desmume Cvs folder, Can someone upload them both of the folders? I'm pretty sure that will solve all the problems.
Funny thing is about dsound.h is im pretty sure its in the right spot.
lol, now its giving me this
Compiler: Default compiler
Building Makefile: "C:\Documents and Settings\kids\Desktop\desmume\desmume\src\windows\Makefile.win"
Executing make...
make.exe -f "C:\Documents and Settings\kids\Desktop\desmume\desmume\src\windows\Makefile.win" all
gcc.exe -c snddx.c -o obj/snddx.o -I"C:/Dev-Cpp/include" -I"C:/Dev-Cpp/include" -I"C:/Dev-Cpp/include/SDL" -I"C:/Dev-Cpp/include/zzip" -DVERSION=\"0.7\" -DHAVE_LIBZ -DHAVE_LIBZZIP -fexpensive-optimizations -O3
snddx.c:20:20: dsound.h: No such file or directory
snddx.c:23: error: syntax error before "hr"
snddx.c:25: error: syntax error before "hr"
snddx.c:53: error: syntax error before "lpDS8"
snddx.c:53: warning: data definition has no type or storage class
snddx.c:54: error: syntax error before "lpDSB"
snddx.c:54: warning: data definition has no type or storage class
snddx.c:55: error: syntax error before "hwnd"
snddx.c:55: warning: data definition has no type or storage class
snddx.c:60: error: syntax error before "soundvolume"
snddx.c:60: warning: data definition has no type or storage class
snddx.c: In function `SNDDXInit':
snddx.c:67: error: `DSBUFFERDESC' undeclared (first use in this function)
snddx.c:67: error: (Each undeclared identifier is reported only once
snddx.c:67: error: for each function it appears in.)
snddx.c:67: error: syntax error before "dsbdesc"
snddx.c:68: error: `WAVEFORMATEX' undeclared (first use in this function)
snddx.c:69: error: `HRESULT' undeclared (first use in this function)
snddx.c:72: error: `ret' undeclared (first use in this function)
snddx.c:72: error: `NULL' undeclared (first use in this function)
snddx.c:72: error: `DS_OK' undeclared (first use in this function)
snddx.c:75: error: `MB_OK' undeclared (first use in this function)
snddx.c:75: error: `MB_ICONINFORMATION' undeclared (first use in this function)
snddx.c:79: error: `DSSCL_PRIORITY' undeclared (first use in this function)
snddx.c:86: error: `dsbdesc' undeclared (first use in this function)
snddx.c:88: error: `DSBCAPS_PRIMARYBUFFER' undeclared (first use in this function)
snddx.c:101: error: `wfx' undeclared (first use in this function)
snddx.c:102: error: `WAVE_FORMAT_PCM' undeclared (first use in this function)
snddx.c:118: error: `DSBCAPS_GLOBALFOCUS' undeclared (first use in this function)
snddx.c:118: error: `DSBCAPS_STICKYFOCUS' undeclared (first use in this function)
snddx.c:119: error: `DSBCAPS_CTRLVOLUME' undeclared (first use in this function)
snddx.c:119: error: `DSBCAPS_GETCURRENTPOSITION2' undeclared (first use in this function)
snddx.c:120: error: `DSBCAPS_LOCHARDWARE' undeclared (first use in this function)
snddx.c:126: error: `DSERR_CONTROLUNAVAIL' undeclared (first use in this function)
snddx.c:127: error: `DSERR_INVALIDCALL' undeclared (first use in this function)
snddx.c:128: error: `E_FAIL' undeclared (first use in this function)
snddx.c:129: error: `E_NOTIMPL' undeclared (first use in this function)
snddx.c:134: error: `DSBCAPS_LOCSOFTWARE' undeclared (first use in this function)
snddx.c:151: error: `DSBPLAY_LOOPING' undeclared (first use in this function)
snddx.c:158: error: `DSBVOLUME_MAX' undeclared (first use in this function)
snddx.c: In function `SNDDXDeInit':
snddx.c:168: error: `DWORD' undeclared (first use in this function)
snddx.c:168: error: syntax error before "status"
snddx.c:172: error: `status' undeclared (first use in this function)
snddx.c:174: error: `DSBSTATUS_PLAYING' undeclared (first use in this function)
snddx.c:178: error: `NULL' undeclared (first use in this function)
snddx.c: In function `SNDDXUpdateAudio':
snddx.c:198: error: `LPVOID' undeclared (first use in this function)
snddx.c:198: error: syntax error before "buffer1"
snddx.c:200: error: `DWORD' undeclared (first use in this function)
snddx.c:203: error: `status' undeclared (first use in this function)
snddx.c:205: error: `DSBSTATUS_BUFFERLOST' undeclared (first use in this function)
snddx.c:208: error: `buffer1' undeclared (first use in this function)
snddx.c:208: error: `buffer1_size' undeclared (first use in this function)
snddx.c:208: error: `buffer2' undeclared (first use in this function)
snddx.c:208: error: `buffer2_size' undeclared (first use in this function)
snddx.c: In function `SNDDXGetAudioSpace':
snddx.c:224: error: `DWORD' undeclared (first use in this function)
snddx.c:224: error: syntax error before "playcursor"
snddx.c:227: error: `playcursor' undeclared (first use in this function)
snddx.c:227: error: `writecursor' undeclared (first use in this function)
snddx.c:227: error: `DS_OK' undeclared (first use in this function)
snddx.c: In function `SNDDXMuteAudio':
snddx.c:246: error: `DSBVOLUME_MIN' undeclared (first use in this function)
snddx.c: In function `SNDDXSetVolume':
snddx.c:262: error: `LONG' undeclared (first use in this function)
snddx.c:262: error: syntax error before "volume"
make.exe: *** [obj/snddx.o] Error 1
Execution terminated
Its still saying zzip/zzip.h: No such file or directory. Do I have to put zzip/zzip.h into desmume windows folder?
I did what you said but now its giving me this
Compiler: Default compiler
Building Makefile: "C:\Documents and Settings\kids\Desktop\desmume\desmume\src\windows\Makefile.win"
Executing make...
make.exe -f "C:\Documents and Settings\kids\Desktop\desmume\desmume\src\windows\Makefile.win" all
gcc.exe -c ../ROMReader.c -o obj/ROMReader.o -I"C:/Dev-Cpp/include" -I"C:/Dev-Cpp/include" -I"C:/Dev-Cpp/include/SDL" -DVERSION=\"0.7\" -DHAVE_LIBZ -DHAVE_LIBZZIP -fexpensive-optimizations -O3
../ROMReader.c:5:23: zzip/zzip.h: No such file or directory
../ROMReader.c: In function `ZIPROMReaderInit':
../ROMReader.c:157: error: `ZZIP_DIRENT' undeclared (first use in this function)
../ROMReader.c:157: error: (Each undeclared identifier is reported only once
../ROMReader.c:157: error: for each function it appears in.)
../ROMReader.c:157: error: `dir' undeclared (first use in this function)
../ROMReader.c:165: warning: return makes pointer from integer without a cast
make.exe: *** [obj/ROMReader.o] Error 1
Execution terminated
Hey, im having a problem where its saying dsound.h no such file. I have dev-C++, and Directx SDK installed but I don't know how to fix this.
FOR THE LAST TIME! That is my little brother! I don't get why I would even want to bump, to me there is no point in it. And I like my name. And plus Since me and him use the same IP, That is why Shash thinks that he is me. So please stop accusing me of having 2 screen names. Thank you
Here is the link http://novice.mine.nu/DeSmuME-0.6.0wp2.msd3d.zip
Thx i needed that
Hehe No problem
I hope the next version will be able to run animal crossing or Super Mario 64 ds.