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#1 Support » 3d Picross has jitter / shaky textures » 2017-02-13 10:18:38

TheButtonsStuck
Replies: 4

The numbers on puzzles and textures that appear on solved puzzles shake.  Tried various combination of settings, nothing stops the shaking.  Vsync slows it down but does not stop it.

#2 Re: Compatibility » TGM DS flashes visuals text briefly before going to black screen » 2016-11-08 09:25:03

Thanks I've got it working now, as far as the problems you've described its beyond me.  The game was never properly finished so that would explain why it's buggy.

#3 Re: Compatibility » TGM DS flashes visuals text briefly before going to black screen » 2016-11-07 21:06:41

At some point it seems like it did work.  While I was trying to come across a fix I found this youtube video.  https://youtu.be/cpSDLC1lnx8  So at some point this game did work.  Here is a link to the homebrew release if you'd like to test yourself.  http://gamebrew.org/wiki/Tetris:_The_Grand_Master_3_DS

#4 Compatibility » TGM DS flashes visuals text briefly before going to black screen » 2016-11-07 05:23:53

TheButtonsStuck
Replies: 5

I'm trying to get this homebrew title to run.  I am using rom loading -> Load entirely to RAM.  The game boots and flashes text briefly before the screen goes black.  I can still select things as I hear the sound effects if I press the A button, eventually I can get to the game screen but I only see the background for the tetris arena and nothing else. 

If I try to run the game by changing Slot 2 (GBA) from auto to MPCF Flash Card Device and select an empty folder for FAT image (not sure if i'm doing that right...) I get this error:
"Searching NDS_TGM_20080815.nds ...
Cannot use NitroFS in this environment."

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