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We won't make a 3DS/2DS emulator.

#1 Re: Support II (decommissioned) » Microsoft Visual C++ runtime Error HELP [Mario and Luigi (Bowser)] » 2010-01-23 10:54:39

TNO

I had this problem too. The only way I could find to work around it is to save the state about every 2-5 min. and then immediately reload from the savestate. Reloading 'resets the timer' to failure. You can run the game perpetually this way.

Smells like a memory leak. And it's a regression in 0.9.5. The game runs fine (albeit with other, more serious problems) in 0.9.4.

#2 Re: Support II (decommissioned) » Wave file for mic sample. » 2010-01-23 10:48:27

TNO

File works for M & L 3, and Zelda: Phantom Hourglass. The white noise generator is useless for these games in 0.9.5.

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