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#1 Re: Support » Sound error when running Desmume on Wineskin for mac? » 2011-10-07 04:46:06

zeromus wrote:

44100 16 bit stereo AKA cd audio AKA the most common wave format

if you were building desmume yourself, i could suggest that you try changing some of the flags in snddx.cpp around line 148. i think that has a decent chance of helping you.

How exactly do I do that? I don't see a sndd.cpp file in any folders or whatever...

#2 Re: Support » Sound error when running Desmume on Wineskin for mac? » 2011-10-05 17:56:55

Well if its a WAVE problem maybe if I know what WAVE format desmume runs on I might be able to recalibrate the skin's wave settings.

Does anybody know what wave format it runs on?

#3 Re: Support » Sound error when running Desmume on Wineskin for mac? » 2011-10-05 16:43:57

Well oddly enough this windows one is running better than the mac native one, and not to mention the latest build of DesMume for mac isn't exactly as good as the last one in my opinion.

There's less things I can troubleshoot if something goes wrong, and I can't do squat to make it sync properly, and there are also some issues with playing a game with the screens rotated as well, I was trying to play AGAIN: Eye of Providence, and you're supposed to play it on its side, but when I rotate it the calibration is all messed up.

Also it can't even use some of the save states I used for my original games which sucks balls! I'm going to have to start over alot of games now because of this, thankfully I also have some back ups so I can use those incase this build is improved upon.

#4 Support » Sound error when running Desmume on Wineskin for mac? » 2011-09-23 01:11:16

Replies: 11

I figured considering the OSX version of Desmume will take a while to set up, I'll run the Windows one on wineskin for mac, and it seems to be working really well but, there's an odd error popping up and I can't run sound.

"Error when creating secondary sound buffer: DSERR_BADFORMAT - The specified WAVE format is not supported"

and then it says, "Unable to initialize DirectSound"

What can I do to fix this? Everything else seems to be running ok...

#5 Re: Support II (decommissioned) » Phoenix Wright problem » 2010-08-27 04:01:05

I'm having a similar problem, but its at the cell phone part where you have to push the big blue redial button, no matter what angle it is it just doesn't work.
and I've got the latest version, anybody got a save file after it?

#6 Re: Support II (decommissioned) » Lux-Pain freezing » 2010-01-01 06:27:59

thats odd, well does this work, i'm sorry i'm new to this stuff i have difficulty with technobable..

#7 Re: Support II (decommissioned) » Lux-Pain freezing » 2009-12-31 02:54:55

ok all you have to do to get to the freezing part is just goto memory and select weapon, then a few texty bits will happen then the screen will shatter, and then freeze.

#8 Support II (decommissioned) » Lux-Pain freezing » 2009-12-30 18:03:05

Replies: 11

I'm not sure if maybe people have played this game, but for those who have, There's a point where you meet up with Mr.Yamamoto I think the weird dude who likes guns, when you give him both keywords and the screen shatters it freezes on a black screen, anyone know whats going on? maybe a heavy cutscene?

#9 Re: Support II (decommissioned) » Phoenix Wright problem » 2009-12-28 03:25:43

fixed it? how? I'm also having that problem too... and i've been just mashing the screen looking for a spot that works...

#10 Re: Support » Not loading games... » 2009-12-24 11:55:53

yeah but I have a mac, the closest thing to task manager is activity monitor, and that doesn't seem to do anything...

#11 Re: Support » Not loading games... » 2009-12-21 09:32:21

Great! it worked! thanks alot, but runs kinda slow, anyway I can boost the fps?

#12 Support » Not loading games... » 2009-12-19 18:57:32

Replies: 7

OK, so I've got Desmume to open on my mac but for some reason when I try to open a game the program shuts down immediately, I'm using a mac book pro with the Leopard OSX version 10.5.8, is it something wrong with the game files? because can't find .nds files I've had to covert them from .7z, can anyone give me some insight as to whats going on?

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