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#1 Re: Support II (decommissioned) » Pokemon Migration - Unable to detect 64kb save » 2011-03-06 17:15:48

I've just found that the save file size standard of the non-English games for Pokemon Emerald are 64kb in size, instead of 128kb. DeSmuME only appears to be able to detect 128kb save files, though. Any fix for this?

#2 Re: Support II (decommissioned) » Pokemon Migration - Unable to detect 64kb save » 2011-03-06 07:09:51

Yep, I've set the ROM/SAV in the GBA Slot options. I've done this before, but with a different save file from the one I'm currently trying to use. That one was 128kb naturally, unlike this one which is 64kb.

#3 Support II (decommissioned) » Pokemon Migration - Unable to detect 64kb save » 2011-03-06 04:54:43

Replies: 4

Hi there,

I'm trying to migrate Pokemon from my Emerald GBA game, but the save does not seem to be detected. The option for migration does not pop in the NDS game at all.

I understand that this is due to my save file being 64kb, but I have tried and tried to no avail to convert this save file to 128kb. I tried using VBA, loading the save file then editing the VBA options from Flash 64kb to Flash 128kb, but saving does not appear to change the save's file size.

I have also tried a converter called "Multi-Save Converter-Renamer 0.2", but that just caused the save file to become corrupt.

The save file I am trying to convert is here:

Please advice,

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