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how to get it to work read tho
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and you can look for a u.s pokemon diamond
EDIT by shash: deleted links as they contained some illegal files.
]]>can pokemon diamond work with any of the desmume emulators or no?
far as i know only 1 emulator do
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But you said you wanted to code for desmume, no problem with that, since its open-source and anyone can take a look at the code and modify if they want, improving it or not. No need to be into the dev team for that.
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It's not just like that, when someone downloads open-source code it's hard (if not impossible) to get into the functionality of the program. This is because there are many things a coder must know that aren't so obvious to see, especially when coding an emulator. Such things may be memory mapping etc.
No person can develop this emulator if there isn't a "guide" so the person gets to know the program well enough to develop it.
btw i downloaded the source and only saw .cpp not .c, didn't really look too much into the code to see if it's really C++ or C but i thought C had .c files? :x
If you want to start making emus, i suggest you go code some chip8 emu. Its one of the easiest to start with, then a Gameboy mono or NES one.
But you said you wanted to code for desmume, no problem with that, since its open-source and anyone can take a look at the code and modify if they want, improving it or not. No need to be into the dev team for that.
Also the ability to download illegal material, like the roms you mentioned above dont add nothing to someones coding experience. Google is there for everybody.
So to sum it up, if desmume doesnt run the games you want, youll have to change emu, write your own or wait, just like everybody else.
]]>i forgot to mention that i have the roms for the newest pokemon games (diamond/pearl) and would be able to work on formatting the desmume to be compatible with the games, with the coding for the desmume, as well as learning how to view the code for roms (which i don't know how to do...). i have plenty of free time (for now) and would be able to quickly be able to teach myself the programming needed.
]]>I'm working on Desmume mainly to learn how the DS works internally, and to create a tool that aids me when coding stuff for the DS. Being able to run games on the program is only a plus (I never played a game for more than 2 minutes on Desmume).
About the Pokemon "gamers", I'll just give you some facts: they report the bugs with way less readable english, bash the emulator ONLY based that game (that represents less than 0.3% of the current DS games), and are generally annoying, not even spending 1 minute searching if they question/bug report is already answered/reported. To sum it up, they're statistically more annoying than all the rest TOGETHER. In fact you don't trust me, you can check here, the main page comments, or forums about emulation.
The rest of the team seems to agree with their preferences for other games, so either start coding support for Pokemon, or you'll have to wait a while.
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