2007-04-10T22:14:11ZFluxBBhttp://forums.desmume.org/viewtopic.php?id=56I don't own no Kirby games so I'll skip the debugging here (although Kirby 64 was kinda cool, I didn't bother on the DS versions)]]>http://forums.desmume.org/profile.php?id=262007-04-10T22:14:11Zhttp://forums.desmume.org/viewtopic.php?pid=337#p337Probably it's failing on the game side of the memory detection, not on the implemented ones, but someone should debug it to get the real facts.]]>http://forums.desmume.org/profile.php?id=62007-04-10T19:33:09Zhttp://forums.desmume.org/viewtopic.php?pid=332#p332Why not make a list? I'll add them!]]>http://forums.desmume.org/profile.php?id=262007-04-10T18:20:10Zhttp://forums.desmume.org/viewtopic.php?pid=331#p331There aren't all possible savetypes in desmume though, so in some cases it won't work anyway. Izuna for example fails on all of the options. I heard it requires a flash 256 kbit or something which isn't present there.]]>http://forums.desmume.org/profile.php?id=172007-04-10T11:57:17Zhttp://forums.desmume.org/viewtopic.php?pid=326#p326Try different save types (although I am almost sure the autodetection algorithm wasn't changed). It's in Config->Savetype, try them all.]]>http://forums.desmume.org/profile.php?id=262007-04-10T05:54:11Zhttp://forums.desmume.org/viewtopic.php?pid=323#p323when i tried play KSS in Desmume 0.6.0, it gives that message: Cant Write data-blaa blaa..
This problem wasn't in Desmume 0.5.0. what the heck happened?! bring 0.5.0 version back!