desmume's debugging tools are weak-sauce. no$gba has been the standard for this for a long time. Even if you can get desmume's debugging working, it's inferior to no$gba's. Check melonds too, maybe it has a debugger now (I have no clue really).
Thanks. It's been a hot minute since I've done anything with NDS emulators, so I didn't realize no$gba had outpaced in this regard.
You will also want to find the NDS romhacking scene, since most romhacks are comparable to this in terms of complexity. They probably have idapro scripts that can load a whole nds rom and decompile it to some degree.
As for this, do you have any idea what the home base for nds romhacks are?
I hadn't messed with NDS romhacks in over a decade, and everything I knew was all on YouTube back then. I doubt stuff like this still happens there.
Is there a discord or a different forum for that?
You will also want to find the NDS romhacking scene, since most romhacks are comparable to this in terms of complexity. They probably have idapro scripts that can load a whole nds rom and decompile it to some degree.
Since it takes a few seconds you can probably break the execution at almost any point and you will find it is in a very circumscribed section of code (well, the sections could be spread around potentially). That should be helpful for finding a starting point.
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